Westphalia and Hamburg are solid positions to defend and once you control those, you can either go east and slam Prussia's ass, start diving deep into the heart of Austria, or take a trip up north to combat the Swedes. The most obvious one to strike down is your neighbor Westphalia, but the minute you attack any of the German states, you are going to start a chain reaction in which you better respond fast before they start doing something about your expansion. Dutch life is primarily trade so I had to carefully defend my trade in the East Indies and keep heavy naval support watching Cuba and Trinidad.ĮDIT: If you choose not to tackle the two giants, you can stack up a large array of units to take down the german states and Denmark. The French will start raiding your European ports and Spain will try to take back Flanders and any other city you took from them until you bang some sense into their heads. The minute you do that, it makes life a bit more difficult. You get the traditional 10k startoff I believe and to gain any land in Europe and America whatsoever, you're going to have to attack Spain and France at one point or another. You're automatically allied with Great Britain and (through some historical wins) established bad relations with Spain and France. The Netherlands gives you one region in homeland Europe, small holdings in the Americas, and Ceylon in India. Still rather early with the Dutch, but I have played enough to give a brief overview: Overall: a very powerfull faction if you can concentrate upgrading your money making areas first and not get in early conflicts Strengths: what it lacks it has in number! the vast land it has is littered with(poor) crops, mines, and fur trades and if you focus on upgrading those you will have massive amounts of cash, the units in the russian army are mostly the same with every other country except they have streltsy, cossacks and there grenadiers have odd gun things Weaknesses: russia does not start out with a big military, it doesn't have much money and has few trade routes and start out with in a war with the one of the most powerful factions If you get a sea trading post by taking the crimean area, be warned that you will need to build a navy because the ottomans will constantly pirate that trade routĪlso a war with sweden is inedible unless you ally with them and abandon your alliance with lithuania
You automatically start off at war with the ottoman empire, and be warned that the crimean Khanat and another faction will raid you eventuallyĪlso, you don't start off with a lot of money, but you have a lot of farms, which its best to upgrade them so money flows better Thanks so much for your help in advance, and also let me say thanks so much helping to make this community, the TW line of games and this community's info and discussion has really made my life better. I would request if you don't really know yet (just like me), or just want to talk about how cool your favorite faction is, that you pass over this thread- there are threads for that but I'm to confused and ignorant for that to be helpful. I don't need super detailed info or campaign strategy, just the basics. I'm trying to decide which faction to start with- I miss the summaries from Medieval II! I'm really looking for just that from someone who knows what they're talking about- What are each factions strengths and weaknesses, how many fronts and with who, etc.
Does anyone have any suggestions for how to make it more compelling or fun? Let me say first of all that I think the game is great, but I'm having some trouble getting into it like I did for Rome. So I just finished the the Road to Independence, and I've decided to start a fresh campaign.
My first post here at Heaven- long time reader, first time poster.